AI Insights · Timothy · April 2022
Top 5 Arcade Sports Apps in the UK Q1 2022
In Q1 2022, the top 5 arcade sports apps in the UK demonstrated varied performance in weekly downloads, revenue, and active users, according to Sensor Tower data.
In Q1 2022, the top 5 arcade sports apps in the United Kingdom showcased diverse trends in weekly downloads, revenue, and active users. Here’s a detailed look at how each app performed, based on data from Sensor Tower.
Head Ball 2 - Soccer Game from MASOMO LIMITED saw its weekly downloads fluctuate, starting strong at 34K in late December and dipping to around 10K in early February. Downloads picked up again, peaking at approximately 20K by the end of March. Weekly revenue showed a declining trend from $19K in late December to about $7K in early March, before rebounding to $11K at the end of the quarter. Active users started at 136K, dipped to around 73K mid-March, and ended at 86K.
Football Strike by Miniclip.com experienced a steady download rate, starting at 20K in late December, with a peak of 21K in mid-February, and closing at 11K by late March. Weekly revenue fluctuated between $5K and $10K, ending the quarter at $6.4K. Active users remained relatively stable, beginning at 270K and fluctuating around the 230K mark throughout the quarter.
Mini Football - Soccer game, also from Miniclip.com, had a varied download trend, starting at 22K in late December and reaching approximately 13K by the end of March. Revenue saw a peak of $14K in late December, with fluctuations around $7K to $12K, closing the quarter at $11K. Active users exhibited a gradual decline from 67K to around 51K.
Crazy Kick! Fun Football game by Voodoo had a noticeable decline in downloads, starting at 17K and ending at 9.3K. Revenue remained relatively low, hovering around $50 to $100, with minor fluctuations throughout the quarter. Active users started at 65K and showed a downward trend, ending at 40K.
Tennis Clash: Sports Stars Game from Wildlife Studios saw consistent download numbers, beginning at 14K and maintaining around 9K to 12K, closing at 9.2K by the end of March. Revenue was fairly stable, ranging between $13K and $19K, ending the quarter at $17K. Active users remained steady, starting at 135K and finishing at 115K.
For more detailed insights, visit Sensor Tower.